Graph Classes written in ActionScript 3

Whilst doing some work on an Mathematics Learning Object I was confronted with the problem of having to be a variety of different graphs.

Due to the way that these projects change over the construction period it soon became apparent that hand drawing these graphs would be too time consuming, so I set out to create some classes that could do most of the heavy lifting.

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MathML Parser written in ActionScript 3

In a similar fashion to my AS3 Graphing Classes, my MathML parser was created out of necessity. I was working on a project that had to display some equations, but drawing them out manually seemed a bit over the top.

I originally looked to see if anything was already available on the net but had no luck. Considering that the only other option was to create each equation manually, I decided to try and write my own MathML parser.

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