After a few years of work we have finally released our first stand alone game – Warfare Online. Based on the original Warfare 1917 and 1945, Warfare Online moves from a flash based single player game to a standalone online 3D PvP game. Built using Unity and running on a custom back end, Warfare Online is […]
Month: May 2017
The Evolution of Dead Zone Chat
One of my first duties when starting at Con Artist Games was to integrate a chat system into The Last Stand: Dead Zone. Whilst at the time it seemed like a pretty straight forward task, it eventually turned into an ever involving project that exposed me to both the best and worst experiences I have […]