In my previous post I explained how I generated the sequences used in the Lynx Fastlife app – which you can read about here. Now I’m gonna run through how I did the overlays and data insertion for the app – the part that I think is the really cool part. […]
Tag: Visual Jazz
Lynx Fastlife – Behind the Scenes – Part 1
Its one of the biggest and most complex projects I have had to work on in a long time and I thought it was worth going through some of the key elements explain how we got it done. […]
Light Writing Effect
A while back I was given the task of trying to animate a banner that was to go on a site we were building at Visual Jazz. All in a usual days work I thought until I saw the design mockup and realised it had been photo-shopped to the bejeezus. The idea behind it was […]
Glowing Text Effect
The Lynx Fast Life campaign I worked on at Visual Jazz had a design style that was just screaming for more than just the usual blurs and fades you usually use on a flash website. Something that looked more like After Effects then flash. After a bit of messing around with prototypes I finally came […]
Bananas in Pyjamas Website
A little while back Visual Jazz was awarded the job of creating a website for the newly revamped Bananas in Pyjamas – a childrens TV show created by the ABC The concept was to create a section of Cuddles Town – the home town of the Bananas and all their friends – using the new […]
Building a 360 fly-through
A while ago (like, almost a year ago) we were working on a project for Holden at VJ that used a bunch of custom made high quality video renders to show off each of the vehicles. For the most part the videos were used as intro’s and outro’s to each of the sections, and all […]
Warfare Officer – Behind The Scenes
Warfare Officer is the biggest game I have built to date. Built in Flash using Away3D lite, it used a variety of techniques that I have never used before. It was a bit of a min Here is a quick summary of some of the techniques I used when building this game. […]
Strike Fighter – Behind the scenes
So, how was Strike Fighter built? Well, for starters it is all done in flash, which I think would be kinda obvious since that is what I tend to work with. The rest was a combination of some basic 3D and a few little tricks. To find out more, read on 🙂 […]
Strike Fighter
Striker Fighter is an 80’s style arcade shooter that I built at Visual Jazz for the Defence Jobs Games website. It was really fun to build and really fun to play. At least, I think it is. I spent so long on it that it has become hard to tell 🙂 It was actually completed […]
Jay Jays Jayvatar Builder Goes Live
This week the Jay Jays Jayvatar Builder that Visual Jazz created went live. It’s a cool little tool that lets you create your own custom avatar for use on the Jay Jays site. Whith a very unique style and heaps of options you are sure to create some very cooky characters. […]