A while back I was given my first flash project that required me to use Papervision 3D. If that wasn’t daunting enough, the design of the project required that there be a depth of field effect on the elements – something that papervision cannot do. (If i am wrong about that, please don’t tell me […]
Tag: ActionScript
Marble Buster
Get as many points as you can by busting marbles
See if you can get the highest score! […]
Jigsaw Puzzle
Electronic versions of traditional style jigsaw puzzles. Play one of my jigsaws or create your own to share with your friends […]
Original Grabbit
Catch as many bugs as you can before the time runs out!
See if you can get the highest score! […]
Separating Axis Theorem (SAT) Explanation
A quick and basic explanation of how SAT collision detection works, as well as some links and code you can download. […]
Reflection in ActionScript 3
An ActionScript 3 class I wrote that dynamically generates reflections. […]
Graph Classes written in ActionScript 3
An experiment creating dynamic graphs using ActionScript 3. […]
MathML Parser written in ActionScript 3
An experiment parsing and displaying MathML using ActionScript 3 – generating mathematical equations from XML data […]